Questers Way - Game On!
  • Game On! - Home
  • One-Shot Wonders
    • Firefly - Character Creation
    • Tiny Dungeon - Info and Character Creation
  • Knight Owls
    • The Gray Owls Initiative >
      • Gray Races
      • Gray Classes
    • KO Event Dates - Descriptions
    • KO - Levels and Multiple Characters
    • Knight Owls Armory >
      • Protection
      • Potions, Scrolls, and Consumables
      • Weaponry
      • Rings and Wares
      • Adventurer Essentials
      • Custom Mixes and Crafting Rules
    • Owls History
    • World Geography
    • Factions, Foes, and Allies
    • Pillars of the Fallen
    • Assets
  • Tabletop Campaigns
    • Adventure Archives >
      • D&D - Tuesdays
      • D&D - Wednesdays
      • Starfinder - Thursdays
      • D&D Thursdays
    • Dungeons and Dragons >
      • Character Creation - D&D
      • The History of Io
      • Notable Faces (NPC Index)
      • Custom Content >
        • FEATS
        • PRESTIGE CLASSES
      • Spell Compendium - D&D 5e >
        • Custom Crafted
        • Expanded Invocations List
    • Starfinder >
      • Allies and Adversaries
    • Character Creation - PF
    • Locations and Faces
  • GM's Corner
  • Amplify Your Signal
  • One-Shots Live!
  • Our Game Masters
  • DM Podcast

Dragonborn Traits

Ability Score Increase: +2 Strength and +1 Charisma.
Age: young dragonborn grow quickly, reaching the size and development of a 10-year old human by the age of 3, and reach adulthood by 15.  The live to be around 80.  Note: within the World of Io, some dragonborn can live much, much longer than that.
Size: Dragonborn are taller and heavier than humans, standing well over 6 feet tall and weighing around 250-350 pounds (it's all those scales).  You are Medium, and your base speed is 30 feet.
Draconic Ancestry: you have draconic ancestry.  Choose one type of dragon from the table below.  You Breath Weapon and Damage Resistance are determined by the dragon type.
Breath Weapon: you can use your action to exhale destructive energy.  Your Draconic Ancestry (see below) determines the size, shape, and damage type of the exhalation.  When you use your breath weapon, each creature in the area of the exhalation must make a saving throw (determined by the type).  The DC for this saving throw = 8 + your Constitution modifier + your proficiency bonus.  A creature takes 2d6 damage on a failed save, or half as much damage on a successful one.  This damage amount increases to 3d6 at level 6, 4d6 at level 11, and 5d6 at level 16.  You may only use this ability once per short or long rest.
Damage Resistance: you have resistance (take half damage) to the damage type from your Draconic Ancestry.
Languages: you can speak, read, and write common and draconic.

Draconic Ancestry (choose 1)

Dragon - Damage Type - Breath Weapon - Save Type Required (by target)

Black - Acid - 5 x 30 foot line - Dexterity Save
Blue - Lightning - 5 x 30 foot line - Dexterity Save
Brass - Fire - 5 x 30 foot line - Dexterity Save
Bronze - Lightning - 5 x 30 foot line - Dexterity Save
Copper - Acid - 5 x 30 foot line - Dexterity Save
Gold - Fire - 15 foot cone - Dexterity Save
Green - Poison - 15 foot cone - Constitution Save
Red - Fire - 15 foot cone - Dexterity Save
Silver - Cold - 15 foot cone - Constitution Save
White - Cold - 15 foot cone - Constitution Save

Game On! - Neighborhood

Weekly Adventures
One-Shots
Knight Owls
​
Gray Owls
D&D Campaign Info

Questers' Way

About QWay 
Main Site

Professional Links

DM Podcast + Patron Campaign
Game On! Twitch Channel
What Becomes Possible Podcast
© COPYRIGHT 2015. ALL RIGHTS RESERVED.
  • Game On! - Home
  • One-Shot Wonders
    • Firefly - Character Creation
    • Tiny Dungeon - Info and Character Creation
  • Knight Owls
    • The Gray Owls Initiative >
      • Gray Races
      • Gray Classes
    • KO Event Dates - Descriptions
    • KO - Levels and Multiple Characters
    • Knight Owls Armory >
      • Protection
      • Potions, Scrolls, and Consumables
      • Weaponry
      • Rings and Wares
      • Adventurer Essentials
      • Custom Mixes and Crafting Rules
    • Owls History
    • World Geography
    • Factions, Foes, and Allies
    • Pillars of the Fallen
    • Assets
  • Tabletop Campaigns
    • Adventure Archives >
      • D&D - Tuesdays
      • D&D - Wednesdays
      • Starfinder - Thursdays
      • D&D Thursdays
    • Dungeons and Dragons >
      • Character Creation - D&D
      • The History of Io
      • Notable Faces (NPC Index)
      • Custom Content >
        • FEATS
        • PRESTIGE CLASSES
      • Spell Compendium - D&D 5e >
        • Custom Crafted
        • Expanded Invocations List
    • Starfinder >
      • Allies and Adversaries
    • Character Creation - PF
    • Locations and Faces
  • GM's Corner
  • Amplify Your Signal
  • One-Shots Live!
  • Our Game Masters
  • DM Podcast